Categories
Devblogs

Devblog 39

Crossbow, new neighborhood, pausing, bug fixes, and more!

Categories
Devblogs

Devblog 38

Zombie cloak, new building, new achievements and more!

Categories
Devblogs

Devblog 37

Machete, texture improvements, player detection improvements, and more!

Categories
Devblogs

Devblog 36

Achievements, remade building saving, dynamic ambience, and more!

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Devblogs

Devblog 35

Armor, increased world size, world changes, and more!

Categories
Devblogs

Devblog 34

Improved HUD, texture improvements, DirectX 11 support, Broadsword, and more!

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Devblogs

Devblog 33

Underground lab, new cross-hair, refillable water bottle, updated player model, and more!

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Devblogs

Devblog 32

New inventory tab, more buildings, a gas station, and more!

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Devblogs

Patch 0.12.1

Patch Time! This patch fixes a few small bugs and some minor changes to a few textures.

Texture Changes:

Significantly reduced the color saturation of the Store roof. Changed the wall texture of the Diner. Disabled the candy cane texture.

Fixes:

Fixed various misaligned props and world items. Fixed improperly placed roofs. Fixed volume settings not being properly applied.

Categories
Devblogs

Devblog 31

New guns, harvestable trees, new buildings, music, and more!