Crossbow, new neighborhood, pausing, bug fixes, and more!
Zombie cloak, new building, new achievements and more!
Machete, texture improvements, player detection improvements, and more!
Achievements, remade building saving, dynamic ambience, and more!
Armor, increased world size, world changes, and more!
Improved HUD, texture improvements, DirectX 11 support, Broadsword, and more!
Underground lab, new cross-hair, refillable water bottle, updated player model, and more!
New inventory tab, more buildings, a gas station, and more!
Patch Time! This patch fixes a few small bugs and some minor changes to a few textures.
Significantly reduced the color saturation of the Store roof. Changed the wall texture of the Diner. Disabled the candy cane texture.
Fixed various misaligned props and world items. Fixed improperly placed roofs. Fixed volume settings not being properly applied.
New guns, harvestable trees, new buildings, music, and more!