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Devblogs

Devblog 8

Minor Graphics Overhaul, a bigger world, fixes, and more!
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Devblogs

Devblog 7

API Change, Mindmap and more!
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Devblogs

Devblog 6

Reloading and more!
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Devblogs

Devblog 5

Saving, Health regeneration, starvation, and dehydration.
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Devblogs

Devblog 4

Zombie remodel, hunger, thirst, reloading, loot spawns and more!
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Devblogs

Devblog 3

More Houses, Zombies and you no longer spawn with weapons!
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Devblogs

Devblog 2

Put in quite a bit of time and ended up with a lot of new features. 
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Devblogs

Devblog 1

Z is a survival game with a top-down shooter perspective. So far I’ve gotten quite a bit done such some models, player movement, weapons, health, ammo, and the zombie movement/AI. Currently, the player model has a built-in gun, just to make it easy for the time being but later it probably won’t because you will spawn with little to nothing.  But there’s still a lot that needs to be done such as adding new areas, weapons, loot, food/water, hunger/thirst meter, regenerating health and an inventory.  But before I get started on those I want to polish other things such as the player movement because at the moment I hate it.