Devblog 50

Saving changes, new music, and fixes!


This update is a bit smaller content wise but there have been some massive changes internally.

Saving Changes:

This update introduces some changes to the saving system. Previously game data was stored globally, meaning that it could be accessed at any time until the data is changed or the game is reset. While useful its impractical and it is causing some issues. Now data will be stored locally. Due to these changes saves made prior to this update may not be fully compatible.

New Music:

Three new music tracks have been added to the game. Like the other music in the game, it will play dynamically.

Fixes & Changes:
– Fixed .357 ammo
– Fixed melee attack bug
– Removed item limits

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